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|Description||150 games and activities to structure new learning opportunities High quality, curriculum games to develop: •decision-making •creativity •communication •problem-solving Tried and tested ways to engage all pupils from SEN to G&T|
|Duration||Full Day Course|
|Categories||Primary, Secondary, Teaching and Learning, KS1, KS2, KS3, KS4, Teaching staff, Advanced Skills Teacher, Excellent Teacher, Main-scale (core) teacher, Newly Qualified Teacher, Non-practising teacher, Post-threshold Teacher, Pupil mentor, Supply / Peripatetic teacher, Trainnee (pre-QTS) teacher, Teacher trainer, Assessment, Bilingual Support / EAL, Behaviour for Learning, Diversity, Gifted and Talented, Inclusion, Personalised Learning, SEND, Subject Knowledge, Classroom Management, Out of school|
|Learning outcomes for participants/users and, where relevant, pupils or students||
Why games improve learning Explore the motivational deficits on why some people can't or won't play Kinaesthetic games for the fidgety learner Facilitate techniques to contain, explain and entertain Game rules and conduct - how to explain them in a way that motivates Build play and playfulness in staff and pupils Motivation and inclusion Behaviour management techniques to contain pupils in games Level up- getting to flow and deep learning through games Making the student do the hard work The principles of engagement What makes a good game 150 simple, fun and easy-to-use games Improve questioning skills Engage thought patterns Develop listening Encourage collaboration Practive interpersonal skills Enhance memory and recall Unpick the learning Evaluate meaningfully Reflect purposefully Improve judgement Practical uses for games in lessons Starters, energisers and plenaries for all types Learn how to revamp any area of the curriculum Use games to make repetition fun Impress in lesson observations
|Evidence underpinning this approach||The provider has not supplied this information|
|How users/participants can evaluate success||The provider has not supplied this information|
|Follow-up activities and support||The provider has not supplied this information|
Andy Griffith - Andy is a highly acclaimed writer and trainer who specialises in Learning to Learn, thinking skills, creativity, diversity and learning. He is also the Director of Motivated and Loving It (MALIT) and, in addition, he’s the man who put the fun back into education as a writer for Comic Relief.
This course does not have any pre-booked dates available. Please contact the provider directly to arrange this training.