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|Description||This training event is designed to support the teaching of KS4 Media Studies and will focus on the promotion and marketing of video games.|
|Categories||Secondary, Higher, Teaching and Learning, KS3, KS4, Teaching staff, Advanced Skills Teacher, Excellent Teacher, Main-scale (core) teacher, Newly Qualified Teacher, Non-practising teacher, Post-threshold Teacher, Pupil mentor, Supply / Peripatetic teacher, Trainnee (pre-QTS) teacher, Teacher trainer, Assessment, Bilingual Support / EAL, Behaviour for Learning, Diversity, Gifted and Talented, Inclusion, Personalised Learning, SEND, Subject Knowledge, Classroom Management, Online, e-Book, Webinar, Discussion forums, Video, Video chat, Audio / Podcast|
|Learning outcomes for participants/users and, where relevant, pupils or students||
This course will focus on the video game industry and the way that video games are promoted and marketed, apply the concepts of representation, institution, audience and media language to the video game industry, provide workshop activities and the opportunity to collaborate and supply you with resources and activities to use with students in the classroom.
|Evidence underpinning this approach||The provider has not supplied this information|
|How users/participants can evaluate success||The provider has not supplied this information|
|Follow-up activities and support||The provider has not supplied this information|
This course does not have any pre-booked dates available. Please contact the provider directly to arrange this training.